Author Archives: admin

chess4j 1.0 is released!

chess4j is a Java based chess program I’ve been developing in my copious spare time. It’s finally reached a level that I’m comfortable doing an official release. It is not a strong engine; in fact I’ve done almost nothing to … Continue reading

Posted in chess4j, Computer Chess | Comments Off on chess4j 1.0 is released!

It’s About Time

I’ve been working on “the big rewrite” of my C chess engine lately. I mentioned some time back that it was just barely capable of playing a legal game of chess. At the time it did a depth first search … Continue reading

Posted in Computer Chess, Prophet | 1 Comment

A Groovy way to handle user input

Several weeks ago I wrote about Prophet, my C/C++ chess program. I described in that post the approach I was using in the ParseXBoard( ) method to map user input to a “handler function” using a table of function pointers. … Continue reading

Posted in chess4j, Computer Chess | Comments Off on A Groovy way to handle user input

Shall we play a game?

How about Global Thermonuclear war? Wouldn’t you prefer a nice game of chess? (Wargames, 1983) I’m very pleased to announce that a project I’ve been working on off and on for the last year is finally coming to life. I’m … Continue reading

Posted in Computer Chess, Prophet | Comments Off on Shall we play a game?