Monthly Archives: March 2017

chess4j 3.2 is released and it’s magic!

I just released chess4j 3.2. This release is purely about optimizing for speed. That is, there are no changes to the search or evaluation terms. chess4j is now a bitboard engine, and uses magic bitboards for move generation. Simply by … Continue reading

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Prophet’s sparring partners

Several months ago I decided to get a little more rigorous about how I test changes to Prophet. With previous versions of Prophet, I would make a change, run some test suites consisting of a few hundred or a thousand … Continue reading

Posted in Computer Chess, Prophet | Leave a comment